kermesse

[n.f.]

fr. /kɛʁ.mɛs/ · en. /kərˈmɛs/ · nl. /kɛr.mɛs/ (cf. kermis /ˈkɛr.məs/)

‹ from Middle Dutch kerkmisse, “church mass” ›

  1. A village fair, esp. in Belgium and the Netherlands; an annual outdoor gathering with games, food, and beer, held in the square beside the church.
  2. A small studio of browser party games, run alone from Europe by Amaury Lesplingart, est. MMXXVI. See also: RankClash, Wrong Number, the parlour.

№ 01Attraction

i. RankClash

A four-letter code, a list of things, and the argument that finally settles them.

RankClash is a browser party game for small groups of friends. Six friends, ten minutes, one private parlour. Each of you ranks the same list in secret — favourite films, worst pizzas, names for the cat, anything at all. At the bell, every ranking is revealed at once. The argument that follows is, technically, the game.

  1. Pizza margheritafive votes
  2. Fritesfour votes
  3. Croque-monsieurthree votes
  4. Sushitwo votes
  5. Tacosone vote
Fig. i — The reveal, mid-disagreement.

Step inside

№ 02Attraction

ii. Wrong Number

Your phone rings. The number is unfamiliar. You are alone in a locked apartment.

Wrong Number is a browser bluffing game for small groups. The other players are in their own locked apartments. None of you can leave; all of you have something to hide. Three rounds of bluffing and deduction, conducted entirely down a chunky black handset on a warm wooden desk. Pick up.

▌ INCOMING CALL
FROM 0479 · · ·
RING · RING · RING
Fig. ii — A typical ring on the WN-3310.

Take the call in production

Community

The parlour

A Discord room off the kermesse — where players gather between attractions, argue about rankings, and wait for the next ring.

Step inside

The proprietor

Kermesse is Amaury Lesplingart, working alone out of Europe. Each game is hand-built in plain HTML. New attractions are added when they are ready and not before.

To say hello or report a bug: amaury@kermesse.eu.